E-commerce – Creating your Online Store, Ages 11-14
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E-commerce: Creating Your Online Store (Ages 11–14) Have you ever wanted to start your own online business? In this hands-on entrepreneurship class, students learn how real e-commerce brands are built—from idea to launch. Young entrepreneurs explore how online stores work, brainstorm product ideas, design a storefront, and learn the basics of pricing, marketing, and customer experience, all while building creativity, confidence, and business-minded thinking.
Daily themes guide students through the full e-commerce journey: they begin by exploring what e-commerce is and choosing a product and brand idea; then design a digital storefront with layouts and visuals; next, create product listings with photos, descriptions, and pricing strategies; build marketing campaigns using social media and promotions; and finish by learning about online safety, ethics, and customer service before pitching their completed online store to the group.
Electrical Engineering with Makey-Makey, Ages 8-10
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Students will obtain an introduction in electrical engineering by tinkering with Makey Makey, a circuit board kit that can be used to connect objects with a computer, transforming those objects into computer keys or mouse clicks. Students can invent new devices, instruments and controllers with objects that conduct electricity. For instance, bananas turn into piano [...]
Aerospace engineers design things that fly both inside and outside of our atmosphere, while aeronautical (flight) engineers design things that only fly inside of our atmosphere. Students dive into aeronautical engineering by designing models of flying technologies that help collect aerial photographs. Students also learn how to engineer rovers that can be used to explore [...]
Do you ever wonder how gadgets work? Students will be engineering and programming their own electronic circuits, motors, sensors and controllers to do a range of tasks using the Arduino™ electronics platform. They will use the engineering design process (i.e. create, test, improve) to break down a problem, design a solution and build it! When [...]
Engineering of Ice Cream – Food Science, Ages 8-11
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Students are introduced the engineering design process to solve a team-based challenges. Ever wonder how ice cream gets to be so creamy and delicious? They will explore the process of making ice cream, developing new ice cream flavors and improving the packaging for ice cream, all from an engineer’s perspective towards problem-solving. When and Where [...]
An escape room is a physical adventure game in which players solve a series of puzzles using clues to complete the objectives at hand by a certain time. Each day, students will participate in an escape room at the beginning of class. They will be exposed to a broad range of scenarios, clues and puzzles [...]
Students walk through the steps of designing their own fashion line. They will start with an inspiration board and understanding their target customer. They will decide on the color palette and fabric mix of their collection. Students learn how the body moves and how to use the 9-head croquis to start sketching ideas. Students will [...]
Do you want to have a blast making a movie? You don’t have to be an actor to star in these movies that you make from “Action” to “That’s a wrap.” We’ll guide you through the Hollywood process as you brainstorm, script, location scout, bring in props and costumes, act and direct in a collaborative [...]
Imagine learning about personal finance while playing the board game, The Game of Life. Each day, students will randomly "draw cards" to establish their life conditions that day (i.e. the salary they are earning, the number of children, etc.). They will embark on research, analysis and decision-making for assignments related to opening bank accounts, getting [...]